120
To create, configure, and maintain game engine, editor, and related tools used to develop a game.
To introduce new game features and services in cooperation with the team.
To develop innovations that will improve the performance and usability of the editor and tools.
To update the available mechanisms and tools according to the latest changes in the development pipeline (e.g. new SDKs or middleware versions).
To improve the available game features based on design demands.
To develop UI components.
Have at least one year of GameDev experience.
Work with Unity3D.
Understand the principles of OOP and design patterns, data algorithms and structures.
Know code versioning tools.
Are not afraid of changes in projects.
Have experience releasing mobile games for Android/iOS.
Are interested in R&D.
Find bottlenecks and errors in processes and applications.
We care about the work-life balance of our employees, so we offer a 7-hour working day.
We offer the option of a well-tuned remote work.
We pay 50% of the cost of any industry-specific courses and conferences that you choose.
We fully pay for the conferences that we choose (in Ukraine or abroad).
We offer bonuses for English and health.
We have no micromanagement, but we have cool mentors.
We have a brief selection. You will have just two interviews: with HR and your future lead. If you feel that we will fit together, send us your CV and an application letter, and we promise to write you back!