HYBRID Senior Game Engineer [75186] Job in Detroit Metropolitan Area | Yulys
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Job Title: HYBRID Senior Game Engineer [75186]

Company Name: Onward Play
Salary: USD 120,000.00
-
USD 150,000.00 Yearly
Job Industry: Computer Networking
Job Type: Full time
WorkPlace Type: On-Site
Location: Detroit Metropolitan Area, United States
Required Candidates: 1 Candidates
Skills:
Networking
Network security
Communication
Analytical skills
Presentation
Job Description:

We are seeking an accomplished Senior Game Developer to lead the adaptation of our advanced games for current and future gaming consoles. The ideal candidate should possess strong expertise in C++, a proven track record in shipping game titles, familiarity with console porting, and a deep passion for strategy games. This is a full-time position based at our Plymouth, Michigan office, with relocation support available.

**Key Responsibilities:**

- Develop and integrate foundational systems such as windowing, controllers, rendering, audio, user management, and networking.

- Design, construct, and maintain core systems using modern C++ for multicore processors.

- Prepare technical documentation outlining core system functionalities.

- Mentor and collaborate effectively with fellow developers.

- Collaborate closely with Design, Production, and Art teams to define requirements and execute implementation strategies.

- Manage project timelines and milestones to ensure alignment with stakeholder expectations.

- Work closely with production and QA teams to identify and resolve issues.

**Desired Education and Experience:**

- Minimum 7 years of experience in game development.

- Bachelor's Degree in Computer Science, Engineering, Mathematics, or related field.

- Proficiency in C++ programming.

- Previous experience with Unreal Engine 5.

- Enthusiasm for gaming and game design.

- Self-driven with a strong aptitude for problem-solving.

- Familiarity with modern graphics APIs and multicore programming techniques.

- Expertise in multiple areas such as optimization, networking, UI/UX, AI, physics, graphics, gameplay, audio, HLSL/GLSL shaders, pipelines, and terrain.

- Ability to rapidly grasp new technologies and adhere to schedules within a dynamic, interdisciplinary team environment.

- Experience with version control software (e.g., Perforce, SVN).

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